![]() |
|
|
|
|
Prerequisite Rank : 2nd Lieutenant Difficulty : High Quantity Available : 2 Last Update : 21 July 2007, by Azazel SMAW Proficiency The Assaultman is highly trained in the use of the Shoulder-Launched Multipurpose Weapon, or SMAW. Each point in this skill will increase AOE of HEAA Rocket and HEDP Rocket by 20; it decreases loading and firing time by 0.10 seconds per point in this skill. Level 1 - 320 AOE. 2.10 second loading and firing time. Level 2 - 340 AOE. 1.95 second loading and firing time Level 3 - 360 AOE. 1.80 second loading and firing time Level 4 - 380 AOE. 1.65 second loading and firing time Level 5 - 400 AOE. 1.50 second loading and firing time HEAA The High Explosive Anti-Armor (HEAA) rocket is effective against current tanks without additional armor, and utilizes a standoff rod on the detonator, allowing the explosive force to be focused on a small point, allowing for maximum damage against armored targets. The HEAA round is capable of penetrating 22 inches of homogeneous steel. 150 AOE kill zone. Each level reduces cooldown by 2 seconds. Level 1 - 2000 damage Level 2 - 2500 damage Level 3 - 3000 damage Level 4 - 3500 damage Level 5 - 4000 damage HEDP The High Explosive Dual Purpose (HEDP) rocket is effective against unarmored and light armored targets. Making use of a crush switch in the nose of the rocket, the HEDP round is able to distinguish between a hard and soft target, allowing for greater penetration on soft targets for increased damage potential. 300 AOE kill zone. Each level reduces cooldown by 2 seconds. Level 1 - 1600 damage Level 2 - 2000 damage Level 3 - 2400 damage Level 4 - 2800 damage Level 5 - 3200 damage Demolitions The Assaultman is trained in the general field of demolitions. He can set up basic explosives. Level 1 - Learns Plant Chain Explosive Level 2 - Learns Nanosteel Net and Plant Claymore Level 3 - Learns Smoke Grenade Level 4 - Learns Plant MD5 Mine Level 5 - Learns Stamina : +15 ms |
![]() | |||||
|
|||||