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KanzentaiSeru
26-06-10, 00:42
How do you make that in Notd? When a unit fires in a line of zombies, they all get hurt?

Wedge_Antilles
26-06-10, 13:23
Modify the shots that way, that they do splash but don#t ask me how to do that lol.

PsychoMedic
27-06-10, 11:28
Do they even have this for anyone besides the engineer? I'm sure it's done with some sort of splash damage projectile, but you should open up the map and see.

The last open source version was 1.5c which can be found here:

http://www.epicwar.com/maps/100505/

Wedge_Antilles
28-06-10, 12:57
Not sure how they did it, but every unit has Splash, even the DO. You just don't notice it on him very much, because most of his shots are Bash.

sgtnoobkilla
28-06-10, 17:21
object editor.

open it and select the units tab.
find the categories: damage - line and damage - line radius (this is used by CE and MG mostly for line damage that splashes back after hitting the first target)

damage - splash full, medium and small determines the radius of the splash damage inflicted by the marine in a radius for the first target only. it doesnt splash back in a line (all heroes have this, its just usually a tiny AoE that is almost unnoticeable)

full = 100% dmg for splash (duh)
medium = 75-50%
small = 25%

combat medals increase this splash radius.
once again, its very, very, very tiny so i doubt ull notice it.

Wedge_Antilles
29-06-10, 04:09
combat medals increase this splash radius.

Lol what da fuck? Must check code immidiatly

sgtnoobkilla
06-07-10, 20:03
Lol what da fuck? Must check code immidiatly

actually its not apart of the code. theyre object data; youll find them in the "upgrades" category ---> medals.

Wedge_Antilles
07-07-10, 13:34
So i went to the object editor and looked up the medals. But i could only find the bonus like increasing attackspeed(combat), manareg(service) or damage (Moh, Dir). Maybe you can make a screenshot to show me where it is?

jk2pach
14-07-10, 15:52
Object Editor - Combat category on a unit.

For ranged units:

Splash damage = AOE damage (circle effect). U need to set the missile to splash missile and set the field (targets, area etc.)

Line damage = rectangle damage. Spill distance is the lenght. Spill radius is the width. U need to set the missile to Line missile.

Most NOTD heroes have a line damage and not a splash damage.