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Wedge_Antilles
25-01-10, 11:20
Ce Guide moved to jk2pach's board.

http://www.jk2pach.com/t1064-combat-engineer-guide

XtG.Espionage
26-01-10, 22:22
Thanks for the CE guide!

sgtnoobkilla
28-01-10, 02:48
nice guide mate.

but...
you should ALWAYS use prime 2. any higher just means that you have a bigger risk of either only dealing half the damage the satch can deal or worse, missing.
mandatory sprint before placing satchel? 2 s is more than enough time to run away. you can discharge first as well (against non-magic immune obviously) then plant while disabled or net (if u bothered to get it).

Wedge_Antilles
28-01-10, 19:20
I explained when to use prime 2 and zero (will change it a bit though, so it is clear that i refer to prime zero by activating sprint). I nowhere said i would use a higher prime, did i?

PS: If u scrolled down u may have found the link to my video that shows how to prime zero a Flesh Composite. Anyway here is the link again, to save you some work.
http://www.youtube.com/watch?v=_0oiETAzihM

Pooniasiz
15-03-10, 08:55
Thanks. This is a great help. If you were inclined to attach some screenies I would nominate this as a top quest guide of the season.

Wedge_Antilles
16-03-10, 13:40
So far i have a Screenshot of using Discharge and A Comm Array Place in it. What kind of screenshots would you like to be in there i addition to these?

PIC
18-11-10, 17:03
The new link is here (http://www.vjain.ca/sad/viewtopic.php?f=19&t=287). sad.sorastudios.com is down already.
First guide of CE I've seen is this one (http://notd-am-pinoy.lefora.com/2009/03/30/combat-engineer-guide-5/), also nice.

Wedge_Antilles
21-11-10, 02:05
Thanks for the heads up, i totally forgot to update the link.